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Read moreModul research on work skills reports that performing heavy physical work takes most of the working time of Serbian men and women with high school education, aged between 30 and 59. Nevertheless, social skills are used at work more by women, while using digital devices leads the way of highly educated men.
As the Modul research on work skills reports, “communication with people from the same company or organization” was the most used work skill in Serbia. It means that about 90 percent of respondents are engaged in verbal business communication with colleagues during working hours and approximately 70 percent of them in communication with people outside the company or organization.
Heavy physical work engages about 60 percent of workers, of which 26 percent do heavy labour half of the working time or more and 31 percent less than half of the working time.
Cognitive skills, such as reading instructions and working on calculations involving fractions, percentages, and more complex mathematical functions, are not used at work at all by more than 50 percent of men while only about 5 percent of workers use them most of their working time.
The situation with women does not differ much. Cognitive abilities are not used at all by more than half of the respondents and they are used during most of the working time by only 6 or 7 percent of them.
The difference between the genders in manual skills is more significant. The number of women who spend most of their working time on manual tasks is about 18 percent, while that number among men is about 5 percent higher (about 23 percent).
The president of the Association of Free and Independent Trade Unions (ASNS), Ranka Savić, says that manual labour is mostly required by low-budget foreign investments that are coming to Serbia, so these data are easy to explain. Overworking and spending one hundred percent of their working time in physically demanding jobs are among many workers’ complaints. It’s easy to set one of many cable factories as an example. The entire working day is spent by the workers standing, without ever having a chance to sit down and rest. Monotonous activities are performed by the employees with their hands constantly engaged. In retail the situation doesn’t differ much: the workers unload the goods, stack them on the shelves and operate cash registers all their working day.
According to Miloš Turinski, PR of the job search website Infostud, jobs such as administration and retail are mostly applied for by women, while more difficult physical jobs are mostly opted for by men. He also highlights that Serbia currently has the biggest deficit of trade and IT workers while speaking about the demand for labour.
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Read moreIn 2023, Serbia’s gaming industry earned more than 175 million euros, marking a 17 percent increase from 2022, and also saw a rise in employment, according to research from the Serbian Video Game Industry Association (SGA), the results of which were presented at the Serbian Chamber of Commerce (PKS). Mihailo Vesović, Director of Strategic Analysis, […]
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Read moreThe results of the research from the Serbian Video Game Industry Association (SGA) presented at the Serbian Chamber of Commerce (PKS) show a 17 percent increase made by Serbia’s gaming industry in 2023. It earned more than 175 million euros, and also a rise in employment was seen.
According to Mihailo Vesović, Director of Strategic Analysis, Services and Internationalisation at the PKS, original products are being developed by 57 percent of companies. Games produced in Serbia have been purchased or downloaded more than one hundred million times.
Vesović said that the gaming industry got a positive impact from significant geostrategic changes, which is a vital link between the creative, social and technical sciences. He highlighted that Serbian gamers’ appearance in Cologne last year got an astonishing support and this continuity will be maintained this year. They had also signed an agreement with the Association as a confirmation and official recognition of close and successful cooperation.
The exceptional growth in employment (by 98 percent) is the most notable change from 2022. It is estimated that 4,300 gaming professionals are working in Serbia now.
The PKS attributes this growth to the large number of gaming professionals and their families who have relocated to Serbia from Russia, Ukraine and Belarus and to the fact that some of the world’s leading companies, such as Wargaming, Playri, and Sperasoft now have their largest offices in Serbia. They expect this influx of knowledge and experience to significantly impact the local gaming industry.
The creation of 475 new positions, with women comprising 28 percent of the industry’s workforce, is also included in this year plans.
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